I'm trying to decide between a closed beta then full release w/free expansions down the road (none of that DLC or Microtransaction bullshit), which would minimize the negative response from the Mob Psychology-type response that most of the internet has to Early Access these days, but potentially wouldn't catch as many bugs nor get as much user feedback to better develop it; or a Steam Early Access then full release w/free expansions down the road, where I think I'd adjust the price in four steps based on the planned final price of ~$30 (half that of a "AAA" title, though I plan for it to have as much content as a modded Skyrim install!) and the approximate amount of ACTUALLY IMPLEMENTED content and completion towards full release (25%, 50%, 75%, 100%) so that hopefully I'd get the largest gross amount of user feedback, but would have to deal with the "Oh look, now even furries are trying to make a cash grab!" drama that I anticipate with Early Access development (which I consider development and not a release period).
That said, I largely aim for it to land in the ESRB's MA rating (Sorry folks, no yiff expected!
), and focus heavily on immersion, replay value, and story. Also of note: I don't give a damn about money! XD Beyond paying the bills, putting food on the table, getting medical treatment, and a few nice things, it's nothing more than a piece of shiny metal, slip of paper/cloth, or numbers in a list to me. o.0
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